Bulletvest - [ forums: 0
] - [ last post: ]
A Forum where you can help us design Games of YOUR choice !
Bulletvest - [ forums: 0
] - [ last post: ]
A Forum where you can help us design Games of your choice !
Bulletvest - [ forums: 6
] - [ last post: February 17 02:26:25 PM ]
A Forum where you can help us design Games of your choice !
CIOGO Map Exchange - [ forums: 9
] - [ last post: February 3 07:39:11 PM ]
Post feedback for mappers or ask for some feedback yourself.
Coding - [ forums: 0
] - [ last post: February 3 07:39:11 PM ]
Come get some help with coding your latest modification.
Darkstar Entertainment - [ forums: 0
] - [ last post: February 3 07:39:11 PM ]
Site on some of the aspects of modeling, and making mods
Graalhackz0r - [ forums: 1
] - [ last post: February 3 07:39:11 PM ]
Discuss graal hacking.
Mapping - [ forums: 2
] - [ last post: February 3 07:39:11 PM ]
A forum for mappers to discuss mapping strategies, post links and shots of work, and help each other out.
Mindwerkz Labs - [ forums: 1
] - [ last post: February 3 07:39:11 PM ]
A Forum for the discussion of projects at Mindwerkz Labs
Modstuff - [ forums: 6
] - [ last post: February 3 07:39:11 PM ]
This is a forum devoted to discussing the creation and use of game mod stuff, can be anything from skins to full blown total-conversions. Come in and see what cooking and maybe even pimp something of your own.
NAB n UT - [ forums: 0
] - [ last post: February 3 07:39:11 PM ]
Forum for mapping about Nerf Arena Blast and Unreal Tournament
Nab n UT - [ forums: 0
] - [ last post: February 3 07:39:11 PM ]
Discussion for the
Nab n UT site about mapping for the two games Nerf Arena Blast and Unreal Tournament
Planet Gohan - [ forums: 4
] - [ last post: August 30 01:00:47 AM ]
Where the fans and friends can put their 2 cents in
Quake 1 editing - [ forums: 0
] - [ last post: August 30 01:00:47 AM ]
Editing for everything Quake: Mapping, Modeling, Skinning etc. Help also
Real World Game Design - [ forums: 7
] - [ last post: January 31 11:45:33 PM ]
A great forum to ask questions about how to make things 'that' much more realistic.
wether it be source code, map design, texture design, skies, etc. It's all here